From fb7ec8c2d9089a5b58d8fa67cbf6b97e0de3fa89 Mon Sep 17 00:00:00 2001 From: Adrien Agez Date: Tue, 7 Jul 2020 19:34:23 +0200 Subject: [PATCH] =?UTF-8?q?=F0=9F=94=A7:=20complete=20siege=20and=20bruise?= =?UTF-8?q?r=20camps=20in=20game=20infos?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/gameInfos/objectives.js | 62 ++++++++++++++++++++++++++++++------- 1 file changed, 50 insertions(+), 12 deletions(-) diff --git a/src/gameInfos/objectives.js b/src/gameInfos/objectives.js index 04c64bc..d445422 100644 --- a/src/gameInfos/objectives.js +++ b/src/gameInfos/objectives.js @@ -3,23 +3,61 @@ * They are separated in 2 arrays of objectives objects, one for mercenary camps and the other for map objectives */ -const BRUISER = 'bruiser' -const SIEGE = 'siege' +const BRUISER = { + type: 'Bruiser', + initialSpawnTime: 60, + respawnTime: 240 +} +const SIEGE = { + type: 'Siege', + initialSpawnTime: 60, + respawnTime: 180 +} export const CAMPS = { + // #################### BRUISER CAMPS #################### shamans: { - type: BRUISER, - name: 'Shamans', - initialSpawnTime: 60, - respawnTime: 240, - weight: 1 + ...BRUISER, + name: 'Shamans' + }, + knights: { + ...BRUISER, + name: 'Knights' + }, + goliaths: { + ...BRUISER, + name: 'Goliaths and Raven' + }, + // #################### SIEGE CAMPS #################### + gnolls: { + ...SIEGE, + name: 'Armored Gnolls' + }, + troopers: { + ...SIEGE, + name: 'Assault Troopers' + }, + hellbats: { + ...SIEGE, + name: 'Hellbats' }, impalers: { - type: SIEGE, - name: 'Impalers', - initialSpawnTime: 60, - respawnTime: 180, - weight: 1 + ...SIEGE, + name: 'Impalers' + }, + sappers: { + ...SIEGE, + name: 'Sappers', + respawnTime: 120 + }, + sentinels: { + ...SIEGE, + name: 'Sentinels', + respawnTime: 150 + }, + giants: { + ...SIEGE, + name: 'Giants' } }