/** * This file contains informations about all the battlegrounds of the game * It includes informations about all objectives and camps, and will define the layout of the battleground page * * The 'objectives' field is an array, each item being an array representing a line on the battleground page */ import { CAMPS, MAP } from './objectives' // TODO adjust camp size, especially on BoE, Blackheart, Gardens, Towers const BLUE = 'blue side' const RED = 'red side' const TOP = 'top' const BOT = 'bottom' export default { alteracPass: { name: 'Alterac Pass', objectives: [ [ MAP.cavalryPrison ], [ {...CAMPS.iceGiant, position: TOP} ], [ {...CAMPS.gnolls, position: BLUE}, {...CAMPS.gnolls, position: RED} ], [ {...CAMPS.iceGiant, position: BOT} ] ] }, battlefieldOfEternity: { name: 'Battlefield of Eternity', objectives: [ [ MAP.immortals ], [ {...CAMPS.impalers, position: TOP} ], [ {...CAMPS.shamans, position: BLUE}, {...CAMPS.shamans, position: RED} ], [ {...CAMPS.impalers, position: BOT} ] ] }, blackheartSBay: { name: "Blackheart's Bay", objectives: [ [ CAMPS.graveGolem ], [ {...CAMPS.knights, position: BLUE}, {...CAMPS.knights, position: RED} ], [ {...CAMPS.skeletalPirates, position: BLUE}, {...CAMPS.skeletalPirates, position: RED} ], [ {...CAMPS.giants, position: BLUE}, {...CAMPS.giants, position: RED} ], [ {...CAMPS.knights, position: BOT} ] ] }, gardenOfTerror: { name: 'Garden of Terror', objectives: [ [ {...CAMPS.giants, position: 'blue top'}, {...CAMPS.knights, position: RED} ], [ {...CAMPS.giants, position: 'red top'} ], [ {...CAMPS.giants, position: 'blue bottom'} ], [ {...CAMPS.knights, position: BLUE}, {...CAMPS.giants, position: 'red bottom'} ] ] }, hanamuraTemple: { name: 'Hanamura Temple', objectives: [ [ {...CAMPS.fortifiaction, position: TOP} ], [ {...CAMPS.recon, position: BLUE}, {...CAMPS.sentinel, position: RED} ], [ {...CAMPS.sentinel, position: BLUE}, {...CAMPS.recon, position: RED} ], [ {...CAMPS.fortifiaction, position: BOT} ] ] }, volskayaFoundry: { name: 'Volskaya Foundry', objectives: [ [ MAP.capturePoints ], [ {...CAMPS.sentinel, position: BLUE}, CAMPS.support, {...CAMPS.sentinel, position: RED} ], [ {...CAMPS.fortifiaction, position: BLUE}, {...CAMPS.fortifiaction, position: RED} ] ] }, hauntedMines: { name: 'Haunted Mines', objectives: [ [ { name: 'Get this map back into the game', initialSpawnTime: 31104000 } ] ] }, towersOfDoom: { name: 'Towers of Doom', objectives: [ [ MAP.altars ], [ {...CAMPS.sappers, position: TOP} ], [ {...CAMPS.headlessHorseman} ], [ {...CAMPS.sappers, position: BLUE}, {...CAMPS.sappers, position: RED} ] ] }, infernalShrines: { name: 'Infernal Shrines', objectives: [ [ MAP.shrine ], [ {...CAMPS.shamans, position: BLUE}, {...CAMPS.shamans, position: RED} ], [ {...CAMPS.impalers, position: BLUE}, {...CAMPS.impalers, position: RED} ], [ {...CAMPS.impalers, position: BOT} ] ] }, tombOfTheSpiderQueen: { name: 'Tomb of the Spider Queen', objectives: [ [ CAMPS.sandGolem ], [ {...CAMPS.knights, position: BLUE}, {...CAMPS.knights, position: RED} ], [ CAMPS.giants ] ] }, skyTemple: { name: 'Sky Temple', objectives: [ [ MAP.temples ], [ {...CAMPS.knights, position: BLUE}, {...CAMPS.knights, position: RED} ], [ {...CAMPS.sandGolem} ], [ {...CAMPS.giants, position: BLUE}, {...CAMPS.giants, position: RED} ] ] }, dragonShire: { name: 'Dragon Shire', objectives: [ [ MAP.dragon ], [ {...CAMPS.knights, position: BLUE}, {...CAMPS.knights, position: RED} ], [ {...CAMPS.giants, position: BLUE}, {...CAMPS.giants, position: RED} ] ] }, cursedHollow: { name: 'Cursed Hollow', objectives: [ [ {...CAMPS.graveGolem, position: RED} ], [ {...CAMPS.giants, position: BLUE}, {...CAMPS.knights, position: RED} ], [ {...CAMPS.knights, position: BLUE}, {...CAMPS.giants, position: RED} ], [ {...CAMPS.graveGolem, position: BLUE} ] ] }, braxisHoldout: { name: 'Braxis Holdout', objectives: [ [ {...CAMPS.goliaths, position: BLUE}, {...CAMPS.hellbats, position: RED} ], [ CAMPS.archangel ], [ {...CAMPS.hellbats, position: BLUE}, {...CAMPS.goliaths, position: RED} ] ] }, warheadJunction: { name: 'Warhead Junction', objectives: [ [ {...CAMPS.slime, position: TOP} ], [ {...CAMPS.goliaths, position: BLUE}, {...CAMPS.goliaths, position: RED} ], [ {...CAMPS.hellbats, position: BLUE}, {...CAMPS.hellbats, position: RED} ], [ {...CAMPS.slime, position: BOT} ] ] } }