Timers and other features for Heroes of the Storm
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  1. 'use strict'
  2. require('./check-versions')()
  3. process.env.NODE_ENV = 'production'
  4. const ora = require('ora')
  5. const rm = require('rimraf')
  6. const path = require('path')
  7. const chalk = require('chalk')
  8. const webpack = require('webpack')
  9. const config = require('../config')
  10. const webpackConfig = require('./webpack.prod.conf')
  11. const spinner = ora('building for production...')
  12. spinner.start()
  13. rm(path.join(config.build.assetsRoot, config.build.assetsSubDirectory), err => {
  14. if (err) throw err
  15. webpack(webpackConfig, function (err, stats) {
  16. spinner.stop()
  17. if (err) throw err
  18. process.stdout.write(stats.toString({
  19. colors: true,
  20. modules: false,
  21. children: false,
  22. chunks: false,
  23. chunkModules: false
  24. }) + '\n\n')
  25. console.log(chalk.cyan(' Build complete.\n'))
  26. console.log(chalk.yellow(
  27. ' Tip: built files are meant to be served over an HTTP server.\n' +
  28. ' Opening index.html over file:// won\'t work.\n'
  29. ))
  30. })
  31. })