[gd_scene load_steps=6 format=2]

[ext_resource path="res://jrpg/models/chars/Zombie_Male.glb" type="PackedScene" id=1]
[ext_resource path="res://jrpg/scripts/entities/npc.gd" type="Script" id=2]
[ext_resource path="res://jrpg/scripts/entities/utils/trigger_relay.gd" type="Script" id=3]

[sub_resource type="CapsuleShape" id=1]
radius = 0.5

[sub_resource type="CapsuleShape" id=2]
radius = 0.543022
height = 0.89044

[node name="Enemy" type="KinematicBody"]
script = ExtResource( 2 )

[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 1, 0 )
shape = SubResource( 1 )

[node name="Zombie_Male" parent="." instance=ExtResource( 1 )]
transform = Transform( 0.65, 0, 0, 0, 0.65, 0, 0, 0, 0.65, 0, 0, 0 )

[node name="Timer" type="Timer" parent="."]

[node name="InteractableArea" type="Area" parent="."]
script = ExtResource( 3 )

[node name="CollisionShape" type="CollisionShape" parent="InteractableArea"]
transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, 0, 1, 0 )
shape = SubResource( 2 )
[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
[connection signal="on_interact" from="InteractableArea" to="." method="on_interact"]
