[gd_scene load_steps=10 format=2]

[ext_resource path="res://jrpg/scripts/entities/switch.gd" type="Script" id=1]
[ext_resource path="res://jrpg/scripts/entities/utils/trigger_relay.gd" type="Script" id=2]

[sub_resource type="BoxShape" id=1]
extents = Vector3( 0.25, 0.25, 0.25 )

[sub_resource type="CubeMesh" id=2]
size = Vector3( 0.5, 0.2, 0.5 )

[sub_resource type="CubeMesh" id=3]
size = Vector3( 0.2, 0.159, 0.287 )

[sub_resource type="SpatialMaterial" id=4]
albedo_color = Color( 1, 0, 0, 1 )

[sub_resource type="Animation" id=5]
tracks/0/type = "value"
tracks/0/path = NodePath("Model/MeshInstance2:material/0:albedo_color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 1 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Color( 1, 0, 0, 1 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Model/MeshInstance2:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 1 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( -22, 0, 0 ) ]
}

[sub_resource type="Animation" id=6]
tracks/0/type = "value"
tracks/0/path = NodePath("Model/MeshInstance2:material/0:albedo_color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 1 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Color( 0, 1, 0.505882, 1 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Model/MeshInstance2:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 1 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 22, 0, 0 ) ]
}

[sub_resource type="SphereShape" id=7]
radius = 0.5

[node name="Switch" type="KinematicBody"]
script = ExtResource( 1 )

[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.15, 0 )
shape = SubResource( 1 )

[node name="Model" type="Spatial" parent="."]

[node name="MeshInstance" type="MeshInstance" parent="Model"]
mesh = SubResource( 2 )
material/0 = null

[node name="MeshInstance2" type="MeshInstance" parent="Model"]
transform = Transform( 1, 0, 0, 0, 0.927184, 0.374607, 0, -0.374607, 0.927184, 0, 0.0918144, 0 )
mesh = SubResource( 3 )
material/0 = SubResource( 4 )

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Off = SubResource( 5 )
anims/On = SubResource( 6 )

[node name="InteractableArea" type="Area" parent="."]
script = ExtResource( 2 )

[node name="CollisionShape" type="CollisionShape" parent="InteractableArea"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35, 0 )
shape = SubResource( 7 )
[connection signal="on_interact" from="InteractableArea" to="." method="on_interact"]
