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- [gd_resource type="ShaderMaterial" load_steps=2 format=2]
-
- [ext_resource path="res://jrpg/models/nature/river/water.shader" type="Shader" id=1]
-
- [resource]
- shader = ExtResource( 1 )
- shader_param/out_color = Color( 0, 0.2, 1, 1 )
- shader_param/amount = 0.6
- shader_param/beer_factor = 1.5
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