[gd_scene load_steps=10 format=2] [ext_resource path="res://jrpg/scripts/entities/switch.gd" type="Script" id=1] [ext_resource path="res://jrpg/scripts/entities/utils/trigger_relay.gd" type="Script" id=2] [sub_resource type="BoxShape" id=1] extents = Vector3( 0.25, 0.25, 0.25 ) [sub_resource type="CubeMesh" id=2] size = Vector3( 0.5, 0.2, 0.5 ) [sub_resource type="CubeMesh" id=3] size = Vector3( 0.2, 0.159, 0.287 ) [sub_resource type="SpatialMaterial" id=4] albedo_color = Color( 1, 0, 0, 1 ) [sub_resource type="Animation" id=5] tracks/0/type = "value" tracks/0/path = NodePath("Model/MeshInstance2:material/0:albedo_color") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 1 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Color( 1, 0, 0, 1 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Model/MeshInstance2:rotation_degrees") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 1 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector3( -22, 0, 0 ) ] } [sub_resource type="Animation" id=6] tracks/0/type = "value" tracks/0/path = NodePath("Model/MeshInstance2:material/0:albedo_color") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 1 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Color( 0, 1, 0.505882, 1 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Model/MeshInstance2:rotation_degrees") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 1 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector3( 22, 0, 0 ) ] } [sub_resource type="SphereShape" id=7] radius = 0.5 [node name="Switch" type="KinematicBody"] script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.15, 0 ) shape = SubResource( 1 ) [node name="Model" type="Spatial" parent="."] [node name="MeshInstance" type="MeshInstance" parent="Model"] mesh = SubResource( 2 ) material/0 = null [node name="MeshInstance2" type="MeshInstance" parent="Model"] transform = Transform( 1, 0, 0, 0, 0.927184, 0.374607, 0, -0.374607, 0.927184, 0, 0.0918144, 0 ) mesh = SubResource( 3 ) material/0 = SubResource( 4 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/Off = SubResource( 5 ) anims/On = SubResource( 6 ) [node name="InteractableArea" type="Area" parent="."] script = ExtResource( 2 ) [node name="CollisionShape" type="CollisionShape" parent="InteractableArea"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35, 0 ) shape = SubResource( 7 )