[gd_scene load_steps=3 format=2] [sub_resource type="BoxShape" id=2] extents = Vector3( 4.51412, 0.146837, 4.39716 ) [sub_resource type="SphereShape" id=1] [node name="Spatial" type="Spatial"] [node name="DirectionalLight" type="DirectionalLight" parent="."] [node name="StaticBody" type="StaticBody" parent="."] transform = Transform( 0.997775, 0.0666744, 0, -0.0666744, 0.997775, 0, 0, 0, 1, 0, 0, 0 ) [node name="CSGBox" type="CSGBox" parent="StaticBody"] transform = Transform( 4.58515, 0, 0, 0, 1, 0, 0, 0, 4.58515, 0, 0, 0 ) height = 0.3043 [node name="CollisionShape" type="CollisionShape" parent="StaticBody"] shape = SubResource( 2 ) [node name="VehicleBody" type="RigidBody" parent="."] [node name="CSGSphere" type="CSGSphere" parent="VehicleBody"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.01212, 0 ) radial_segments = 36 rings = 16 [node name="CollisionShape" type="CollisionShape" parent="VehicleBody"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.01212, 0 ) shape = SubResource( 1 ) [node name="Camera" type="Camera" parent="VehicleBody"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.59567, 6.78563 )