extends Area export var goldToGive : int = 1 var rotateSpeed : float = 5.0 # called every frame func _process (delta): # rotate along the Y axis rotate_y(rotateSpeed * delta) func _on_Pickup_body_entered(body): # is this the player? If so give them gold if body.name == "Player": body.give_gold(goldToGive) queue_free()