; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Node", "class": "BaseLevel", "language": "GDScript", "path": "res://jrpg/scripts/levels/base_level.gd" }, { "base": "Resource", "class": "CharacterData", "language": "GDScript", "path": "res://jrpg/scripts/data/character_data.gd" }, { "base": "VBoxContainer", "class": "ChoicesBox", "language": "GDScript", "path": "res://jrpg/scripts/ui/choices_box.gd" }, { "base": "Control", "class": "HUD", "language": "GDScript", "path": "res://jrpg/scripts/ui/test_hud.gd" }, { "base": "Node", "class": "NPC", "language": "GDScript", "path": "res://jrpg/scripts/entities/npc.gd" }, { "base": "KinematicBody", "class": "Player", "language": "GDScript", "path": "res://jrpg/scripts/entities/player.gd" }, { "base": "Object", "class": "PlayerInfos", "language": "GDScript", "path": "res://jrpg/scripts/model/player_infos.gd" }, { "base": "Control", "class": "SpeechPanel", "language": "GDScript", "path": "res://jrpg/scripts/ui/speech_panel.gd" }, { "base": "Label", "class": "SpeechText", "language": "GDScript", "path": "res://jrpg/scripts/ui/speech_text.gd" }, { "base": "BaseLevel", "class": "TestLevel", "language": "GDScript", "path": "res://jrpg/scripts/misc/test_level.gd" }, { "base": "Object", "class": "YarnRunner", "language": "GDScript", "path": "res://addons/yarn_spinner/yarn_runner.gd" }, { "base": "Node", "class": "YarnRunnerNode", "language": "GDScript", "path": "res://addons/yarn_spinner/yarn_runner_node.gd" }, { "base": "Resource", "class": "YarnScript", "language": "GDScript", "path": "res://addons/yarn_spinner/yarn_script.gd" } ] _global_script_class_icons={ "BaseLevel": "", "CharacterData": "", "ChoicesBox": "", "HUD": "", "NPC": "", "Player": "", "PlayerInfos": "", "SpeechPanel": "", "SpeechText": "", "TestLevel": "", "YarnRunner": "", "YarnRunnerNode": "", "YarnScript": "" } [application] config/name="Chepa" run/main_scene="res://jrpg/scenes/TestMain.tscn" config/icon="res://icon.png" [autoload] Controller="*res://jrpg/scripts/misc/controller.gd" EventDispatcher="*res://jrpg/scripts/misc/event_dispatcher.gd" [editor_plugins] enabled=PoolStringArray( "yarn_spinner" ) [gui] theme/use_hidpi=true [importer_defaults] yarn.script={ "use_red_anyway": false } [input] move_forward={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null) ] } move_backward={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null) ] } move_left={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"unicode":0,"echo":false,"script":null) ] } move_right={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null) ] } jump={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) ] } interact={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) ] } run={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null) ] } [rendering] vram_compression/import_etc=true vram_compression/import_etc2=false environment/default_environment="res://default_env.tres"