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- extends Label
- class_name SpeechText
-
- signal click_down
- signal click_up
-
- var wait_input := false
-
- func _ready():
- text = ""
-
- func _input(event):
- if wait_input and event is InputEventMouseButton:
- if event.is_pressed(): # Mouse button down.
- emit_signal("click_down")
- else:
- emit_signal("click_up")
-
- func on_new_line(line):
- show()
- text = line.text
-
- wait_input = true
- yield(self, "click_down")
- yield(self, "click_up")
- wait_input = false
-
- func clear():
- text = ''
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