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@@ -1,9 +1,11 @@ |
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[gd_scene load_steps=21 format=2] |
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[gd_scene load_steps=23 format=2] |
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[ext_resource path="res://jrpg/models/nature/_defaultMat.material" type="Material" id=1] |
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[ext_resource path="res://jrpg/models/nature/grass.material" type="Material" id=2] |
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[ext_resource path="res://jrpg/models/nature/dirt.material" type="Material" id=3] |
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[ext_resource path="res://jrpg/scenes/Pickup.tscn" type="PackedScene" id=4] |
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[ext_resource path="res://jrpg/scenes/test_enemy.tscn" type="PackedScene" id=5] |
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[ext_resource path="res://jrpg/scenes/test_ui.tscn" type="PackedScene" id=6] |
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[ext_resource path="res://jrpg/misc/jrpg_env.tres" type="Environment" id=8] |
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[ext_resource path="res://jrpg/scenes/test_char.tscn" type="PackedScene" id=9] |
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@@ -242,6 +244,7 @@ transform = Transform( 50.0874, 0, 0, 0, 5.00874, 0, 0, 0, 50.0874, 0, 0.204079, |
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[node name="ground_grass" type="MeshInstance" parent="ground_grass/tmpParent"] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0 ) |
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use_in_baked_light = true |
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mesh = SubResource( 1 ) |
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material/0 = null |
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@@ -260,6 +263,7 @@ transform = Transform( 5.65286, 0, 0, 0, 5.65286, 0, 0, 0, 5.65286, -12.9201, 0. |
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[node name="rock_smallFlatC" type="MeshInstance" parent="ground_grass/Rocks/rock_smallFlatC/tmpParent"] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0 ) |
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use_in_baked_light = true |
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mesh = SubResource( 3 ) |
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material/0 = null |
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material/1 = null |
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@@ -276,6 +280,7 @@ transform = Transform( 5.65286, 0, 0, 0, 5.65286, 0, 0, 0, 5.65286, -14.2025, 0. |
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[node name="rock_tallB" type="MeshInstance" parent="ground_grass/Rocks/rock_tallB/tmpParent"] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0 ) |
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use_in_baked_light = true |
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mesh = SubResource( 5 ) |
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material/0 = null |
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material/1 = null |
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@@ -293,6 +298,7 @@ transform = Transform( 6.85371, 0, 0, 0, 6.85371, 0, 0, 0, 6.85371, -18.3314, 2. |
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[node name="rock_smallE" type="MeshInstance" parent="ground_grass/Rocks/rock_smallE/tmpParent"] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0 ) |
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use_in_baked_light = true |
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mesh = SubResource( 7 ) |
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material/0 = null |
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material/1 = null |
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@@ -309,6 +315,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -18.5467, -3.72529e-09, 13.509 |
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[node name="rock_smallA" type="MeshInstance" parent="ground_grass/Rocks/rock_smallA/tmpParent"] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0 ) |
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use_in_baked_light = true |
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mesh = SubResource( 9 ) |
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material/0 = null |
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material/1 = null |
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@@ -325,6 +332,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.8118, 1.11759e-08, 11.9321 |
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[node name="rock_largeD" type="MeshInstance" parent="ground_grass/Rocks/rock_largeD/tmpParent"] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0 ) |
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use_in_baked_light = true |
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mesh = SubResource( 11 ) |
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material/0 = null |
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material/1 = null |
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@@ -342,6 +350,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.9969, -2.27243e-07, 12.294 |
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[node name="rock_largeC" type="MeshInstance" parent="ground_grass/Rocks/rock_largeC/tmpParent"] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0 ) |
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use_in_baked_light = true |
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mesh = SubResource( 13 ) |
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material/0 = null |
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material/1 = null |
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@@ -352,6 +361,7 @@ material/1 = null |
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shape = SubResource( 14 ) |
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[node name="Coins" type="Spatial" parent="."] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.96386, 0 ) |
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[node name="Pickup" parent="Coins" instance=ExtResource( 4 )] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.8056, 3.95915 ) |
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@@ -376,5 +386,14 @@ environment = ExtResource( 8 ) |
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[node name="Player" parent="." instance=ExtResource( 9 )] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6885, 0 ) |
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ui_path = NodePath("../CanvasLayer/UI") |
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[node name="Enemy" parent="." instance=ExtResource( 5 )] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.06601, 1.54631, 5.23785 ) |
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player_path = NodePath("../Player") |
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[node name="CanvasLayer" type="CanvasLayer" parent="."] |
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[node name="UI" parent="CanvasLayer" instance=ExtResource( 6 )] |
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[editable path="Player"] |