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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ {
  10. "base": "VBoxContainer",
  11. "class": "ChoicesBox",
  12. "language": "GDScript",
  13. "path": "res://main/scripts/ChoicesBox.gd"
  14. }, {
  15. "base": "Control",
  16. "class": "LogPanel",
  17. "language": "GDScript",
  18. "path": "res://main/scripts/LogPanel.gd"
  19. }, {
  20. "base": "Node",
  21. "class": "YarnImporter",
  22. "language": "GDScript",
  23. "path": "res://yarn/scripts/yarn-importer.gd"
  24. } ]
  25. _global_script_class_icons={
  26. "ChoicesBox": "",
  27. "LogPanel": "",
  28. "YarnImporter": ""
  29. }
  30. [application]
  31. config/name="Chepa"
  32. config/icon="res://icon.png"
  33. [editor_plugins]
  34. enabled=PoolStringArray( "yarn_spinner" )
  35. [importer_defaults]
  36. yarn.script={
  37. "use_red_anyway": false
  38. }
  39. [input]
  40. move_forward={
  41. "deadzone": 0.5,
  42. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null)
  43. ]
  44. }
  45. move_backward={
  46. "deadzone": 0.5,
  47. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
  48. ]
  49. }
  50. move_left={
  51. "deadzone": 0.5,
  52. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"unicode":0,"echo":false,"script":null)
  53. ]
  54. }
  55. move_right={
  56. "deadzone": 0.5,
  57. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
  58. ]
  59. }
  60. jump={
  61. "deadzone": 0.5,
  62. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
  63. ]
  64. }
  65. attack={
  66. "deadzone": 0.5,
  67. "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
  68. ]
  69. }
  70. run={
  71. "deadzone": 0.5,
  72. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
  73. ]
  74. }
  75. [rendering]
  76. quality/driver/driver_name="GLES2"
  77. vram_compression/import_etc=true
  78. vram_compression/import_etc2=false
  79. environment/default_environment="res://default_env.tres"