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286 B

  1. [gd_resource type="ShaderMaterial" load_steps=2 format=2]
  2. [ext_resource path="res://jrpg/models/nature/river/water.shader" type="Shader" id=1]
  3. [resource]
  4. shader = ExtResource( 1 )
  5. shader_param/out_color = Color( 0, 0.2, 1, 1 )
  6. shader_param/amount = 0.6
  7. shader_param/beer_factor = 1.5