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  1. [gd_scene load_steps=3 format=2]
  2. [sub_resource type="BoxShape" id=2]
  3. extents = Vector3( 4.51412, 0.146837, 4.39716 )
  4. [sub_resource type="SphereShape" id=1]
  5. [node name="Spatial" type="Spatial"]
  6. [node name="DirectionalLight" type="DirectionalLight" parent="."]
  7. [node name="StaticBody" type="StaticBody" parent="."]
  8. transform = Transform( 0.997775, 0.0666744, 0, -0.0666744, 0.997775, 0, 0, 0, 1, 0, 0, 0 )
  9. [node name="CSGBox" type="CSGBox" parent="StaticBody"]
  10. transform = Transform( 4.58515, 0, 0, 0, 1, 0, 0, 0, 4.58515, 0, 0, 0 )
  11. height = 0.3043
  12. [node name="CollisionShape" type="CollisionShape" parent="StaticBody"]
  13. shape = SubResource( 2 )
  14. [node name="VehicleBody" type="RigidBody" parent="."]
  15. [node name="CSGSphere" type="CSGSphere" parent="VehicleBody"]
  16. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.01212, 0 )
  17. radial_segments = 36
  18. rings = 16
  19. [node name="CollisionShape" type="CollisionShape" parent="VehicleBody"]
  20. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.01212, 0 )
  21. shape = SubResource( 1 )
  22. [node name="Camera" type="Camera" parent="VehicleBody"]
  23. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.59567, 6.78563 )