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- extends Area
-
- export var goldToGive : int = 1
- var rotateSpeed : float = 5.0
-
- # called every frame
- func _process (delta):
-
- # rotate along the Y axis
- rotate_y(rotateSpeed * delta)
-
- func _on_Pickup_body_entered(body):
- # is this the player? If so give them gold
- if body.name == "Player":
- body.give_gold(goldToGive)
- queue_free()
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